STAGE simulation software provides users with the ability to generate and execute complex scenarios for training and analysis. From flight simulation training to new concept analysis, STAGE allows users to work in a flexible, integrated simulation environment to build dynamic and interactive tactical and operational real time 3D scenarios.
This software allows programmers and non-programmers alike to work in a flexible, integrated simulation environment to build dynamic and interactive tactical and operational scenarios.
Drawing on more than 15 years of Presagis global leadership and pioneering expertise in the modeling and simulation industry, STAGE is the premier in-house, re-configurable virtual forces simulation solution.
From flight simulation training to new concepts analysis, STAGE is the ideal tool for solving critical problems in final simulation applications, including:
STAGE is the most complete simulation product available on the market today. With one license, STAGE provides users with an ‘A to Z’ set of features based on a proven, highly deployed and adopted CGF.
STAGE allows users to author and animate, in real-time as well as in asynchronous time, synthetic tactical operations supporting multi domain distributed exercises.
The Presagis Worldwide database (WWDB) is a synthetic database of the world in the open Common Database (CDB) format.
Receive runtime licenses of Presagis AI.implant and Boston Dynamics' DI-Guy with each purchase of a STAGE license.
Leveraging technology from Pitch Technologies, STAGE v.6.2 makes it easier for distributed simulations to work together by offering native support for High-Level Architecture (HLA) standard. Users can extend and modify the data set communicated over HLA networks directly from within STAGE to more quickly and easily participate in a federation exercise.
The powerful simulation capabilities of STAGE, coupled with the optimized HLA interoperability solutions from Pitch can reduce the development, integration, and interoperability testing times with an HLA compliant solution. The Pitch Developer Studio generates efficient HLA Evolved FOM middleware modules and the Pitch pRTI provides full support for HLA 1.3, IEEE HLA 1516-2010 and HLA evolved.
Through support of the Military Scenario Definition Language (MSDL) format in STAGE v.6.2, users can extend their existing MSDL-based scenario using STAGE to add additional platforms and data elements while also being empowered with out-of-the-box support for the import and/or export of scenarios and related data elements complying with MSDL specification generated by any other SAF.
STAGE v.6.2 offers enhanced access and paging of Common Database (CDB) data in the Tactical Viewer to not only enhance user efficiency and the ability to author scenarios but also to allow for quick and efficient navigation and loading of scenarios across the globe.
Version 6.2 also ships with the newest version of the CDB-based Worldwide Database Lite v.1.1 as well as v.2.0 of Camp Pendleton so you can begin building scenarios out-of-the-box in any region of the world.
In STAGE v.6.2, users have the ability to simulate the Identification Friend or Foe (IFF) interrogation system to simulate identification of aircraft, vehicles, or forces as friendly and to determine their bearing and range.
With STAGE v.6.2, users can automatically create ground perception data such as road networks and obstacles (buildings, etc.) natively within the tool. This new functionality adds realism to helicopter simulation and UAV-based simulations and speeds development by enabling ground navigation to be generated on-the-fly. Users can include artificial intelligence into simulations associated with road networks and pedestrian/vehicle behavior natively within STAGE.
The extended STAGE v.6.2 API allows users to quickly connect any training system, simulation application, or 3D viewer to the STAGE simulation engine. Leveraging built-in HLA, DIS, and CIGI support, users no longer need to code complex simulation functionality into their applications from scratch.
STAGE v.6.2 now supports the use of the 64-bit Windows 7 and Linux operating systems, providing users with the ability to improve the performance of their simulation applications.
STAGE 6.1.1 now supports the ability to operate on Windows 7 OS platforms (32-bit only).
The Ground Navigation feature is now built using the latest release of AI.implant version 5.6.2 for improved performance. Land platform dynamic maximums (acceleration and deceleration) have been modified to allow these entities to navigate curves more realistically when in road following mode. They will now slow down before making a sharp turn.
Units, Weapon sensors, DIS/HLA, Waypoint creation, Snapshot and restore are some of the features which have been enhanced or fixed in this release.
This new platform database called “defense” is based on Jane’s data along with data from public sources. This database represents the direction STAGE is taking with respect to simulation content, with more platform content delivered with each release. In addition, users can distribute this content to their customers without any concern that it is sensitive or restricted due to the source of the data.
Add visual realism to your simulation with a new library of 3D models delivered in vsb format that reflect the contents of the library of platforms in the defense database.
Users now have the ability to initialize a platform to a specific fidelity of dynamic model and switch this dynamic model during execution of a scenario based on:
This provides users with another means to control the load in their scenario and support large geographical areas while at the same time support detailed areas of interest. This feature also includes the ability for the user to define the fidelity of the animation model utilized in the 3D viewer to either the selected entity or an area around this entity. This limits the load of higher fidelity animations to only the ones requested by the user.
The API to this feature has also been created, allowing users to integrate their own dynamic models and switch between one of the STAGE dynamics and their model based on the same conditions defined above.
An entity can now contain another entity in STAGE 6.1. It allows user to create scenarios in which humans can be placed into cars/trucks/tanks, vehicles into aircraft, and aircraft on aircraft carriers. Each entity has a user specified containment volume that defines the maximum volume of other entities that can be contained therein. Each entity also has its own volume that is calculated based on its dimensions. Users can initialize an entity as contained, contain it at runtime through STAGE graphical user interface, or contain through the mission editor. Releasing a contained entity can be accomplished through a similar workflow. With this feature customers can transport humans or vehicles from one geographic region to another, providing the ability to deliver troops/civilians in a realistic fashion to a specific area of the engagement. (Note: The 3D aspect of entities transitioning into and out of vehicles is not addressed in this release).
Through a new integration with AI.implant, STAGE is able to deliver higher fidelity human modeling, road following, obstacle avoidance and dynamic path refinement out-of-the-box. The workflow to create the necessary ground navigation context has been simplified and is contained directly in the tool. At the same time, enhanced content generated through Terra Vista or Creator is supported in the application. In addition, support for multiple ground navigation context areas, through definition in the tactical viewer, is supported. This provides the ability for a human or vehicle to navigate across much larger geographical areas without the concern of correlation between STAGE and AI.implant.
Through its open API and plug-in architecture, STAGE can be integrated with most existing software applications. Not only can you customize the STAGE GUI, but some functionalities can be replaced by your own algorithms to meet your specific needs and integrate STAGE with offer new user modules required for your, or your customers', end applications.
With STAGE 6.2 Presagis has delivered on its vision of a flexible, integrated simulation environment that offers an open, standards-based architecture while providing an enhanced feature set and seamless support for a full range of Presagis software products, third party applications, and industry database and communication standards.
Interoperability in STAGE enables users to simply connect through the integrated SIM OneNet based gateway with networks based on HLA, DIS or any other socket based communication protocols.
Presagis promotes reusability and use of industry standards with STAGE, as well as with all its COTS products. STAGE can seamlessly interoperate in a distributed simulation environment and benefits from HLA and DIS protocol (HLA 1516, HLA 1.3 and DIS protocols ) support out-of-the-box. In addition, STAGE also leverages standards CIGI, shared memory and TCP/IP.