Presagis Creator is the modeling & simulation industry's leading software for creating 3D models optimized for real-time simulation. Creator provides immersive control over the entire modeling process. The polygon-based authoring system quickly generates optimized objects, characters, and areas-of-interest for a wide range of simulation applications.
Specifically designed for real-time 3D simulation, Creator streamlines the modeling process and increases your productivity by enabling you to easily and effectively create highly detailed 3D models and digital terrains. The powerful plug-in architecture together with the integrated and extendable toolset provide interactive real-time 3D modeling power for creating accurate and highly detailed models optimized for simulation.
One of the key characteristics and a major differentiator of Creator is its extremely high level of precision, control, and accuracy at all levels of the scene, from the database level right down to a single vertex attribute. Creator provides immersive control over your entire modeling process. The polygon-based authoring systemquickly generates optimized object models, high-fidelity terrain, and realistic synthetic environments. And, because Creator displays the scene that you are modeling in an OpenGL-direct renderer, you can build and make real-time changes from within the world being created.
OpenFlight® is the de facto standard real-time 3D database file format and is the native output file format of Creator, offering comprehensive interactive control. The customizable extension capabilities of the OpenFlight format provide a common ground for its diverse users and a mechanism to save and re-use objects or environments for future projects.
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Provides control over the rendering process as well as over the structure of your models.
Facilitates custom tool development so that you can create solutions that extend Creator to suit your specific needs.
Generate runways, billboards, bridges, buildings, and tree models quickly and effectively.
These tools quickly produce textured primitive geometry and organic shapes.
Use common 2D concepts for easy 3D texture mapping.
Easily applied and modified dynamic texture mapping tools.
Precise and reliable real-world unit and geo-coordinate authoring.
Custom tool palette and integrated texture editor with 3D painting.
Advanced light string/light point modeling and editing directly feeds into real-time applications.
Automatic generation of light maps to significantly improve scene accuracy and realism.
Quickly and easily create architectural models and place these architectural features, such as doors and windows, on a building wall, or rapidly and easily place trees, vehicles, and other models into a scene.
Provides the capability to attach, preview, and control nVIDIA Cg and OpenGL shader programs to OpenFlight files to greatly improve the visual quality of models and scenes.
Facilitates the construction of more irregular or organic shaped geometry.