Presagis Creator is the modeling & simulation industry's leading software for creating 3D models optimized for real-time simulation. Creator provides immersive control over the entire modeling process. The polygon-based authoring system quickly generates optimized objects, characters, and areas-of-interest for a wide range of simulation applications.

Specifically designed for real-time 3D simulation, Creator streamlines the modeling process and increases your productivity by enabling you to easily and effectively create highly detailed 3D models and digital terrains. The powerful plug-in architecture together with the integrated and extendable toolset provide interactive real-time 3D modeling power for creating accurate and highly detailed models optimized for simulation.

One of the key characteristics and a major differentiator of Creator is its extremely high level of precision, control, and accuracy at all levels of the scene, from the database level right down to a single vertex attribute. Creator provides immersive control over your entire modeling process. The polygon-based authoring systemquickly generates optimized object models, high-fidelity terrain, and realistic synthetic environments. And, because Creator displays the scene that you are modeling in an OpenGL-direct renderer, you can build and make real-time changes from within the world being created.


OpenFlight® is the de facto standard real-time 3D database file format and is the native output file format of Creator, offering comprehensive interactive control. The customizable extension capabilities of the OpenFlight format provide a common ground for its diverse users and a mechanism to save and re-use objects or environments for future projects.


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Current Version

What's New in Version 13?

Creator 13 has many new features designed to improve your modeling workflow. Productivity, accessibility, and ease of use are all themes for this release. 
A Flexible Workspace
The newly redesigned desktop enables you to create a workspace that best suits the way you like to work. The new Ribbon Toolbar allows you to create a custom ribbon to match your 3D model development workflow. Furthermore, the Creator user interface has a customizable context menu and a wide variety of other features to help reduce clutter and maximize your workspace.
Enhanced Buildings with Interiors Wizard
New interior enclosure styles have been added to enable you to create much more complex building layouts. Define custom aperture shapes to create non-rectangular doors and windows.
Improved Analyze Models Tool
The Analyze Models tool now allows you to simultaneously edit and analyze a model in Creator. When you find a defect, you can now open the model and inspect the geometry directly from the Analyze Models window.
Improved Visualization
The Vega Prime view has been updated to use Vega Prime 13—the latest release of Presagis’ visualization tool. The new floating window interface allows you to more easily visualization multiple views and databases.
Tighter Integration with Presagis Terra Vista
Terra Vista users can now open models and design building and bridge layouts directly from Terra Vista. Modifications in Creator are automatically integrated back into the Terra Vista project.
Creator Road Tools Included
The Creator Road Tools add-on is now included with Creator Pro. All Creator Pro users will now be able to take advantage of this capability without a separate license purchase.


Core Features

Drag-and-Drop hierarchical view

Provides control over the rendering process as well as over the structure of your models.

Plug-in tool architecture

Facilitates custom tool development so that you can create solutions that extend Creator to suit your specific needs.


Generate runways, billboards, bridges, buildings, and tree models quickly and effectively.

Advanced polygon generation and editing tools

These tools quickly produce textured primitive geometry and organic shapes.

Texture power tools

Use common 2D concepts for easy 3D texture mapping.

Texture mapping tools

Easily applied and modified dynamic texture mapping tools.


Precise and reliable real-world unit and geo-coordinate authoring.

3D painting

Custom tool palette and integrated texture editor with 3D painting.

Advanced light string/light point modeling and editing

Advanced light string/light point modeling and editing directly feeds into real-time applications.

Radiosity tools

Automatic generation of light maps to significantly improve scene accuracy and realism.

Place model

Quickly and easily create architectural models and place these architectural features, such as doors and windows, on a building wall, or rapidly and easily place trees, vehicles, and other models into a scene.

Shader palette

Provides the capability to attach, preview, and control nVIDIA Cg and OpenGL shader programs to OpenFlight files to greatly improve the visual quality of models and scenes.

Expanded set of deformation tools

Facilitates the construction of more irregular or organic shaped geometry.