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The newest tailored solution for accelerating the transformation and fusion of content creation production.

VELOCITY 5D (formerly VELOCITY) provides an automation framework designed to maximize every possible resource – from human, manual processes to highly automatable and repeatable processes.
Every customer has unique challenges when it comes to content creation. The breadth of these activities varies greatly from customer to customer, and each one requires a solution designed and tailored to address their business reality.

Massive urban environments in a fraction of the time.

Conventional, manual approaches to fusing geo-located data are inefficient, costly and incapable of scaling to the levels demanded in building today’s complex virtual environments. New data collection platforms, emerging types of data, greater levels of detail, and sheer volume, threaten to overwhelm the 3D synthetic environments creation pipeline.

As the volume of available data explodes, clients face a stark choice; ignore precious data updates, or streamline processes to manage increased volumes and complexity. Using an efficient and customizable workflow is a critical component in creating realistic, data-rich environments.

To accomplish this, Presagis has developed VELOCITY 5D.

VELOCITY: Automated Content Generation

Agencies and organizations responsible for the creation of maps and common synthetic environments are increasingly adopting the AAA approach of Automation, Augmentation, and AI. Designed to be integrated with existing technology and workflows, Presagis’ VELOCITY 5D is perfectly aligned with this AAA strategy.

VELOCITY 5D is a software ecosystem that revolutionizes the way organizations manage the production of large virtual environments. By combining best-of-breed tools with next-generation architecture, VELOCITY 5D provides breakthrough performance in geo-localized content management. From 2D to 3D, clients can seamlessly transform diverse GIS data streams into rich, multi-spectral environments, complete with pattern of life, humans, crowds, traffic, interactions, and behaviors.

For use in a wide range of applications, VELOCITY 5D is a new approach aimed at streamlining and integrating massive amounts of GIS data to produce large, realistic 3D virtual environments. Flexible, cross-platform, and cloud-ready, VELOCITY 5D offers a way forward for organizations looking for a centralized asset management approach that scales with evolving requirements. By using widely-available data, classified information, or a blend, VELOCITY 5D was designed to layer as much or as little data as required.

From geo-specific terrain databases needed for mission rehearsals to procedurally generated geo-typical training terrains that save you time and money, Presagis can help you rapidly build a vast or localized database that fits your budget and schedule.

Whether you are creating a virtual environment to be visible by UAV sensors from 60,000 feet, 10,000 feet on a combat aircraft, from a helicopter at 2,000 feet, or from a human at ground level, the accuracy and representation must be precise, reliable and shareable. Being able to support data with a shareable data format is paramount. For this reason, VELOCITY 5D supports a wide variety of data formats including OGC CDB, OpenFlight, and FBX – which can be exported to many other traditional and non-traditional formats, including game engines, such as Unreal® UE4 and Unity® software.

How can VELOCITY 5D benefit you?
  • Scalable, Repeatable, Accurate, Realistic
  • Faster delivery times and higher quality
  • Integrate with customer processes, customer’s data by using SOA and employing a cloud-enabled platform
  • Support all major industry formats
  • Interoperability of geospatial data and simulation environments

vIITSEC Paper Presentation

Presagis is proud to present a paper discussing advancements in the field of AI/ML in content creation.

Titled Creating Geospecific Synthetic Environments Using Deep Learning and Process Automation (presented by authors Bodhiswatta Chatterjee, Bhakti Patel, and Hermann Brassard) , the paper was presented at vIITSEC 2020 and is now available.