VAPS Fundamentals

Contact us for session date & time.
Presagis Canada, Montreal.  
Session duration: 5 days.

Main Objective

This course will ensure that you understand the full range of VAPS capabilities and the role played by each VAPS subsystem in the creation of a virtual prototype.  You will also learn how to apply VAPS to your particular application requirements.

NOTE: Advanced VAPS features are covered in a separate course.

Pre-requisites

Good working knowledge of at least one high level programming language--preferably C.

Format

Instructor-led course with lab book and hands on coding exercises.

Topics Covered


  • Getting Familiar with VAPS
  • Designing, Developing and Manipulating Objects
  • Analyzing Application Requirements
  • Understanding VAPS Objects
  • Building VAPS Basic Objects
  • Object Editor Functionality Review
  • The Purpose of ATN
  • Dynamics Foreground Frames
  • Virtual CRT
  • VAPS Moving Map Capability
  • Sizing and Positioning of Foreground Frames
  • Hierarchical Objects
  • Collectors
  • Event Labels
  • Advanced Input Objects
  • Advanced Output Objects
  • Reference Frames
  • Improving Prototypes' Runtime Performance
  • Applying Quick Draw using Virtual CRTs
  • Primitive Objects
  • Keyboard and Key Connections
  • Frame-Based Dialog Prototyping
  • Field Format Specification
  • Selectable Objects
  • Dialog Specifications
  • Softkey Connections
  • Text Field Objects