DI-Guy for Vega Prime

DI-Guy from Boston Dynamics has been fully integrated into the Vega Prime toolkit to create DI-Guy for Vega Prime. 

DI-Guy™ for Vega Prime adds life-like automatically animated human characters to simulated environments.

Each character from DI-Guy moves realistically, responds to simple commands, and travels about the environment as directed. Even when switching from one activity to another, DI-Guy makes seamless transitions and moves naturally.  In addition, DI-Guyachieves outstanding real-time performance through optimizations, including motion caching, variable motion interpolation, level-of detail switching, motion level-of-detail switching, and task-level control.

The DI-Guy for Vega Prime option comes with 100 human characters, including eight kinds of soldiers and an array of specialists, including landing signal officers, plane captains, first responders equipped with gas masks and MOPP gear, and a variety of civilians. DI-Guy uses industry standard OpenFlight models, so you can add your own models to the library. DI-Guy comes with over 2,000 motions and transitions in its library.

Features of DI-Guy for Vega Prime

  • Specify behavior through LynX Prime panels or through the DI-Guy API.
  • Select characters, clothing, and equipment.
  • Assign behavior and control travel throughout the environment.
  • Display dozens of articulated DI-Guy for Vega Prime characters at one time.

DI-Guy for Vega Prime Applications

  • Ground Warfare
  • Military Operations in Urban Terrain (MOUT)
  • Force Protection Analysis and Training
  • Flight Deck Operations, LSO & LSE
  • Mission Planning and After Action Review
  • Emergency Response Training
  • Law Enforcement Training
  • Driving Simulators
  • Populate Architectural Simulations

Benefits of DI-Guy for Vega Prime

  • Achieve more realistic training environments.
  • Support urban combat, chemical/biological, and MOUT situations.
  • Cost effective alternative to creating your own human characters.
  • De facto standard in real-time human simulation.
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DI-Guy for Vega Prime

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