Blueberry 3D Dev Environment

The Blueberry 3D Development Environment brings advanced fractal mathematics and procedural geometry to the Vega Prime environment.

The Blueberry 3D Development Environment is a C++ API that is integrated with VSG, Vega Prime, and the LynX Prime user interface. The ability to create geometrical shapes procedurally only when needed allows incredibly complex and detailed terrain databases to be built and visualized quickly and efficiently.

System Requirements

Windows

  • Windows workstation, 1.0 GHz
  • 128 MB RAM
  • 1 GB hard drive
  • CD Rom drive
  • OpenGL 1.2 compliant graphics card
  • Windows 2000 Professional or Windows XP Professional
  • Visual C++ 6.0 Service Pack 5

Core Features

Procedural geometry
Geometrical shapes created from mathematical models only when needed.

Unique fractal vegetation
Every natural object is unique and persistent as it is generated from different fractal

Motion model optimization
Ensure optimized performance by tuning your database to the behavior of your motion model.

Ease of use
Integrated with Vega Prime and the LynX Prime GUI configuration tool.

Large areas with small database
Terrain detail is created from mathematical models in real-time, allowing the data stored offline to be kept to a minimum.

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Blueberry 3D Dev Environment

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