Presagis Sensor Products bring together a comprehensive set of optional modules and stand alone tools for the generation of correlated and accurate IR and NVG scenes. From sensor material classification (Texture Material Mapper) to atmospheric definition (MOSART Atmospheric tool), Presagis Sensor Products cover the full spectrum of requirements for the development and deployment of accurate, correlated sensor applications.
From sensor material classification (Texture Material Mapper) to atmospheric definition (MOSART Atmospheric tool), Presagis Sensor Products cover the full spectrum of requirements for the development and deployment of accurate, correlated sensor applications. With Vega Prime IR Scene, users can add real-time quantitative sensor displays to any Vega Prime application, and Vega Prime IR Sensor is ideal for adding realistic sensor effects to scenes, including night vision goggles (NVG) and medium and long wave IR devices.
Delivered as integrated Vega Prime modules, IR and NVG displays can be easily added to any Vega Prime application. Sensor displays can be developed through either the LynX Prime graphical user interface for greater efficiency and productivity or through a C++ Application Programming Interface (API) for increased flexibility. Numerous samples are provided to enhance productivity out-of-the-box.
IR and NVG displays use the same geometry and are fully correlated with the out-the-window visual environment.
Vega Prime IR Scene computes and displays quantitative sensor images of natural features, cultural features, and dynamic objects at real-time frame rates. With Vega Prime IR Sensor, users can add realistic sensor effects to scenes generated with Vega Prime IR Scene to match the characteristics of a wide range of sensors.
The addition of support for 64-bit Windows® 7 with the VC9 compiler, in addition to existing support of Windows 7 32-bit VC9, Windows XP Pro 32-bit VC9, and Linux 64-bit, makes this release one of the most flexible and adaptable tools for development of accurate, correlated sensor applications available on the market today. With support for this 64-bit platform users benefit from additional flexibility in their choice of hardware while also being able to utilize more memory for improved application performance.
Sensor Products 5.0 also offers support for CDB on the Linux operating system in addition to Microsoft Windows. Users can leverage the latest in technology and standards through application development in CDB which can result in dramatic improvements in the maintainability and reusability of content across sensor, and other visualization applications.
Support for dynamic trees and grass effects significantly increases the realism in the scene for ground-level applications. In version 5.0, these effects are supported in both the Out-The-Window, IR, and NVG views to greatly enhance realism of displays.
Sensor Products now provides the loading, paging, and rendering of the sensor (IR and NVG) scene content in CDB format as a core capability. CDB dramatically improves the maintainability and reusability of content by providing a means to use source data directly in many applications without modification to the database itself.
Sensor Products now provide support for CDB content of the Vega Prime Marine module to provide a high performance native wave model that allows for the control of sea state, including distributions of direction, height, wavelength, and alignment with the wind.
Vega Prime now supports the ability to operate on Windows 7 OS platforms.
Sensor Product customers will also receive a Worldwide Database Sensor Data DVD, which provides additional sensor information to the previously released Presagis Worldwide database. For more information about the WWDB, click here.
New features have been developed to provide improved realism, training value, and usability, including:
Provides the ability to easily create, define, and render helicopter-based special effects. Users can quickly and easily define and represent blade, rotor wash, and rotor dust effects.
This capability provides the ability to include dynamic shadows in the scene based on either the celestial bodies (sun/moon) or a user-defined light source. The ability to define shadows based on a user-defined light source gives increased control and flexibility to the types of applications that can benefit from the use of dynamic shadows.
Create dynamic shadows in the scene based on the celestial bodies (sun/moon).
This capability provides dynamic self shadowing of entities and objects, terrain shadowing of objects/entities, object/entity shadowing of terrain and other objects/entities.
These dynamic shadows are supported in the OTW, NVG, and IR wavelengths.
Dynamic shadows provide increased realism and training value.
Support for Microsoft Visual C++ 2008 (aka VC9) compiler is now included with Vega Prime and the Sensor toolkit Products.
To increase realism and scene aesthetics, Sensors provide the ability to represent the ‘City Glow' effect seen on the horizon in NVG caused by the large amount of cultural lighting in urban areas. This effect is represented by a large area of light or a glow across the horizon.
Vega Prime IR Scene computes and displays quantitative sensor images of any environment containing natural features, cultural features, and dynamic objects. Sensor Prime utilizes OpenFlight, the same source geometry as Vega Prime, and provides fully correlated out the window and sensor views.
Vega Prime IR Sensor allows users to add realistic sensor effects to scenes generated with Vega Prime IR Scene that match the characteristics of a wide variety of sensors, including electro-optical (EO) imagers, night vision goggles (NVGs), and medium and long wave infrared devices.
TMM is an optional off-line tool that performs the material classification of textures in a visual/sensor database. With TMM, the materials themselves are contained in a user-extensible database that also includes descriptions according to wavelength‑dependent reflectance, heat‑transfer, and radar properties.
MAT is an optional off-line GUI-based tool that provides the atmospheric properties used in a sensor scene—including geographical location and atmospheric conditions—along with computed data—including solar and lunar energy reaching surfaces and surface temperatures—that are relevant for a given simulation. MOSART, or Moderate Spectral Atmospheric Radiance and Transmittance Code, is a U.S. DOD standard product for calculating atmospheric transmission and optical radiance backgrounds along user defined lines-of-sight. MOSART is used for calculating atmospheric transmission and radiance at low altitudes for line-of-sight paths within the atmosphere and for paths that intersect with the earth’s surface.