AI.implant

AI.implant from Presagis is a multi-platform artificial intelligence (AI) authoring and runtime software solution. Highly scalable, AI.implant is ideal for populating serious games, simulations, and training applications with intelligent populations of computer controlled entities, including people and vehicles.

PRODUCT UPDATE NEWS
In 2013, core AI.implant functionality will be delivered as part of STAGE—Presagis’ high performance CGF simulation software. AI.implant will no longer be available as a standalone product. The AI enhancements to the 2013 release of STAGE will allow you to develop your entire simulation architecture with intelligent vehicle and human behavior features such as dynamic generation of navigation mesh (agent maps) and automatic generation of blind data based on surface types (e.g., mud, gravel, etc.).

As the 2013 release of STAGE approaches, you will be able to learn more about the AI enhancements that will be available. Check back soon for more information.

Current Clients
Presagis will continue to provide support to clients under maintenance in accordance with our standard support and maintenance services terms. Should you require support beyond this period, please contact our Technical Services department.

If you require access to run-time licensing for existing deployed applications based on AI.implant, please contact your Presagis representative.

 


Highly scalable, AI.implant is ideal for populating serious games, simulations, and training applications with intelligent populations of computer controlled characters, including people and vehicles, AI.implant enables these simulated characters to make sophisticated context specific decisions and to move in a realistic fashion within their environment.

There are two main aspects to authoring intelligent agents in AI.implant. 

1.      The AI.implant tool chain allows users to easily interactively, automatically or at runtime author the AI world including a navigation mesh (agent map) & perception data of the simulated world used by agents to make them aware of their surroundings. This world mark-up is used by the agents for dynamic path-finding, path planning and as important meta-data used by agents for complex decision making such as find cover or hide.

2.      The AI.implant IDE allows creation of rules used for decision making. Based on a sense, think, do paradigm; both the environment attribution and agent to agent interactions are used to perform complex adaptable behaviours even within dynamically changing environments.

AI.implant Development  Environment AI.implant Simtown Demo

 The AI.implant tool chain offers a set of visual authoring tools for creating AI agents & logic and the AI world representation

  • Plug-ins for Presagis Terra Vista & Creator
  • Plug-ins for Autodesk 3ds Max and Maya
  • Artificial Intelligence Development Environment (AI.DE) for authoring and debugging
  • Deep integration within STAGE (an AI.implant runtime license is now delivered for free with all STAGE)

AI.implant automatic navigation mesh generation is both part of the above tool suit and provided as a standalone capability for the creation or modification of navigation meshes both offline and at runtime for dynamic updates.

 

AI.implant Avoidance Strategies

 

Containing runtime libraries for Windows applications, the AI.implant SDK makes AI.implant integration easy.  The production-proven AI tool and Software Development Kit (SDK) makes it easy to create and control all entities in any complex simulation. Offering virtually instant intelligent populations and highly scalable individual human behaviours, AI.implant ensures the greatest fidelity for immersive simulation.

Customer use cases for AI.implant

Customers include:

Krauss-Maffei Wegmann (KMW)
KMW adopts Presagis AI.implant tools & middleware solution to help train both civilian and military personnel for the twenty-first century.

Midway Games
Midway Games has standardized on AI.implant tools and middleware for all of its future game title development. In addition to reducing cost and time, this artificial intelligence solution will help Midway Games meet the demand for greater complexity in games being developed for the PS3 and Xbox 360 platforms.

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