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Vega Prime

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  • Current Version 2.2
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  • Overview
  • | PRODUCT BROCHURE

3rd party option: GLStudio for Vega Prime


GLS Vega Prime is a rapid prototyping, design, and deployment environment for the creation of 2D/3D photorealistic graphical displays, such as instrumentation and equipment models, specifically for real-time 3D simulation and training applications.

Options

Sensor: IR Scene+ details
Accurate real-time 3D infrared scene generation.  more...
Vega Prime Camera+ details
An optional module designed for adding realistic camera effects to scenes generated with Vega Prime.   more...
Vega Prime Marine+ details
Dynamic and realistic ocean surfaces for real-time 3D.  more...
Vega Prime LADBM (Large Area Database Management)+ details
A development environment specifically designed to facilitate the development and deployment of applications that require very large or complex databases.  more...
Vega Prime FX+ details
Realistic effects for real-time 3D.  more...
Vega Prime Distributed Rendering+ details
Multi-channel solutions for visual simulation and training.   more...
Vega Prime Light Lobes+ details
Realistic scene illumination for real-time 3D.  more...
Sensor: Radar+ details
Accurate radar displays for correlated simulations.  more...
IR Sensor+ details
Enhanced realism for advanced real-time 3D infrared sensor simulation.  more...
Sensor: Texture Material Mapper+ details
Add material realism to your simulation.  more...
MOSART Atmospheric Tool+ details

A GUI-based tool that provides the atmospheric properties used in a sensor scene along with computed data.

  more...
3rd party option: Blueberry 3D Dev Environment+ details
Add advanced fractal mathematics and procedural geometry to Vega Prime.  more...
3rd party option: DI-Guy for Vega Prime+ details
DI-Guy™ for Vega Prime adds life-like automatically animated human characters to simulated environments.  more...
3rd party option: DIS/HLA for Vega Prime+ details
Easily network Vega Prime applications through LynX Prime to provide DIS and HLA operations without any programming.  more...
3rd party options: Immersive for Vega Prime+ details
Facilitates the development and deployment of applications that require a tracked
immersive 3D (i3D) display environment.  more...
3rd party option: SpeedTree for Vega Prime+ details
Define and render realistic looking vegetation at real-time frame rates.  more...
3rd party option: Vortex for Vega Prime+ details
A development platform for modeling physically accurate vehicles, articulated machinery, and robots for real-time simulation.  more...

Learn More

Vega Prime Advanced Atmospheric and Illumination Model+ details
Vega Prime provides atmospheric effects, including time of day, date, sun, stars, moon, cloud layers, wind, visibility, sky color, and fog.  more...

Next Steps

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GLS Vega Prime allows for the seamless integration of GL Studio components, including MFD and Heads-up Displays, into Vega Prime applications without the need to write additional code . Once created, GL Studio objects can interact with both the user as well as with other Vega Prime objects.

Features:

  • Create real time instrumentation, including MFD, EFIS, Heads-up displays, and Analog.
  • Encapsulates graphics and C++ code into a reusable software object.
  • LynX Prime GUI Interface.
  • Supports GLS Vega Prime v2.8, Vega Prime 2.1, and GL Studio v3.2 Build 2.
  • Behavior libraries are supplied, including buttons, knobs, sliders, lights, indicators, and altimeters.
  • 3D editor with separate orthographic and perspective views.
  • Create simulation content for Reusable Learning Objects (RLO).
  • INT, INTA, GIF, TIFF, PNG, JPEG, XPM, BMP, and RGB texture mapping.
  • Online Documentation Repository.
Benefits
  • Integrate photo-realistic 2D and 3D instrumentation into your scene graph.
  • Designed for content and software re-use.
  • Generates optimized OpenGL code, not proprietary code.
  • Designed for optimal performance on current PC hardware.
  • Easily integrates into new and existing C/C++ applications.
  • Rapid creation of content through photo-realistic textures.
  • Unlimited deployment option.

System requirements

WINDOWS

  • Windows workstation, 1.0 GHz
  • 1 GB RAM
  • 4 GB hard drive
  • CD Rom drive
  • OpenGL 1.2 compliant graphics card
  • Windows XP Professional
  • Visual C++ 7.1

LINUX

  • Linux workstation
  • Red Hat Enterprise 4.0
  • 512 MB RAM
  • 1 GB hard drive
  • OpenGL 1.2 compliant graphics card
  • 64 MB Texture memory
  • gcc 3.4.2 compiler
GLS Vega Prime is a rapid prototyping, design and deployment environment for the creation of 2D/3D photorealistic graphical displays, such as instrumentation and equipment models, specifically for realtime 3D simulation and training applications.
Download the Brochure.
 
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