Vortex for Vega Prime is a flexible platform for simulating land-based vehicles or machines with real-world attributes. The comprehensive feature set includes rigid-body dynamics, a comprehensive joint library with motors and limits, accurate collision detection, and vehicle dynamics. Applications developers can create gears, motors, suspension models, hydraulics, wheels, tracks, and other components that, when assembled, result in a vehicle or machine that moves and behaves correctly. In addition, developers are able to add physics to all the objects in a scene for a truly interactive simulation with no restrictions on behavior.
Tightly integrated with Vega Prime, Vortex for Vega Prime includes a LynX Prime™ interface that significantly reduces programming effort; many of the physical parameters can easily be constructed using drop down menus. A preview window with keyboard support can be used for application testing and optimization and further facilitates design iteration and delivery.
Optimized for demanding, industrial applications, Vortex for Vega Prime strikes a balance between fidelity and speed. The general toolset makes Vortex for Vega Prime a flexible platform for multiple simulator development and has been deployed in real-time simulations used for operator training, product design, usability testing, and path planning for unmanned vehicles.
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