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airport wizaed light and subfaces issiue
Posted: 02 September 2010 01:46 AM  
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hey all,
i working in aerospace defense company that create military simulators,
we worked before with multygen and now with presagis,till now all good +-
last month i got a copy of the airport wizard that is kind of stand alone plug for creator,same as it very expensive.
i got this copy to investigate it and buy it to create and use it for our needs and speedup the work.

i had build one airport with this tool, the tool itself is nice,very not user friendly,and have big problem with the flt output.

the big problem is that it not do subfaces,and it mean that it not cut all the white marking strips or the taxiways as it should be ,
it mean that you have bunch of houres of work to fix,slice and reorder all faces to not have flickering issues on run time view app.s kind of vega prime.

another big issiue is the light systems in this wizard, in output the light as dummy lights….they have no life, they come as omni lights…so you need to fix them by yourself too.

—- bottom line
- ,presagis did too muck noise for this tool ... they was talked too much abaut it, they was promiss to much…. for nothing
no tutorial build for it… i mean honest company my them tutorials or normal and easy-to -use documentation for it. presagis was mass all of this “help” with creator help documantion…very big mass!!!!!

 
Posted: 07 September 2010 10:08 AM   [ # 1 ]  
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Thank you for your post.  We are aware of some trouble spots with AW 1.0 release and are currently working to resolve these issues for the next release.  To help us clearly identify the exact problem you are having, we strongly recommend using the regular support channel so that we can track and resolve these issues in the most efficient manner.

To contact support for help on all matters Creator and the Airport Wizard, please send your request to creator –at – presagis – dot—com

 
Posted: 07 September 2010 10:11 AM   [ # 2 ]  
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A basic AW tutorial is available from support after support verifies your account and maintenance.

 
Posted: 07 September 2010 02:40 PM   [ # 3 ]  
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Youse guys must be talking about (meaning this and the previous instability post) something other than the runway wizard - I apologize for my meaningless two cents.  Is this a costed option or an unsupported plugin?  The old Airfield Builder?

 
Posted: 14 September 2010 09:47 AM   [ # 4 ]  
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The newer versions of vega support something called layers and priority.  If used correctly (in vega prime 3.0 i had to write a complicated python script to get it working) but basically if you open the model in creator and set your rendering to fixed list you can see what its supposed to look like.

I think its fixed in VP 4.0, but in 3 you had to move the face level priority from the actual faces to the group nodes and then it renders everything nicely. 

Once you get it working its quite nice actually (if you can stand the consent crashing and bugs)

 
Posted: 14 September 2010 09:49 AM   [ # 5 ]  
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KentNichols - 07 September 2010 02:40 PM

Youse guys must be talking about (meaning this and the previous instability post) something other than the runway wizard - I apologize for my meaningless two cents.  Is this a costed option or an unsupported plugin?  The old Airfield Builder?

Airport Wizard its installed in:  (C:\Presagis\Creator_4_1\creatorbuilder)

 
Posted: 14 September 2010 10:36 AM   [ # 6 ]  
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KentNichols,
The Airport Wizard is a separately licensed module called Creator Airports. It is designed to help build not only the runway, but the taxiways / buildngs / signs and all the other elements that go into an airport.

 



 
   
 

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