Hi,
I would like to have an engagment in STAGE between a missile entity and target entity such that missile imparts no damage to the target when there is a collision between the missile and target i.e. the target is akin to being invunerable.
STAGE removes the platform from the simulation as soon as damage reaches 100%, I want to prevent STAGE from removing the entity, I want the target entity to suffer no damage.
I’ve tried setting the curves for missile defence and missile effectiveness in the respective platforms within the STAGE scenario manager and have also played around with the damage impacts field, but haven’t managed to get the result. Even with the missile effectiveness set to 0% over all ranges the platform is still destroyed.
I’ve read in the Scenario Developer Guide that I can replace the Default Scoring Function for an entity. I haven’t been able to locate how to do this from within the guide, it just tells me I can. If I could replace it I could then have it send 0% damages every time.
I’m using STAGE Scenario Manage 5.5.0 running on Windows XP.
Any help would be appreciated,
Cheers.