Hello! I’m new to the AI Implant for Creator. My company just started working with it and I haven’t gotten a full training session to learn all its features yet. I have a really simple question and I hope someone can answer it for me. I also posted this on the AI Implant board but it seems very limited.
I have a terrain in creator with a number of buildings on it that are separate pieces from the terrain. The buildings are all Buildings with interior that were constructed in Creator. I was wondering if there was an easy way to cut the navigation mesh of the terrain so that it does not include the sections under the buildings. I know how to set up buildings for proper navigation but because there is a navmesh underneath them the AI entities want to walk straight through the buildings.
What would be the best way to correct this? I could cut the spots out that are under the buildings but the terrain is large enough that this is a significant undertaking. I could also make the walls obstacles but I’ve been having some issues with the AI making the transitions into the buildings. If there is a simpler way I would love to use it. Thank you very much if you can help!