Multigen-Paradigm Celebrating 25th Anniversary

Establishes Heritage of Market Leadership, Innovation, and Commitment to More Innovative Realtime 3D Visual Simulation Solutions

Interservice/Industry Training, Simulation & Education Conference (I/ITSEC) - Orlando, FL.  - MultiGen-Paradigm®, Inc., a leading provider of integrated, commercial-off-the-shelf (COTS) realtime 3D visual simulation software and solutions, is celebrating its 25th anniversary of bringing industry-leading realtime 3D solutions to market. The company moves into its 25th year with its third prestigious Frost & Sullivan U.S. Military Training and Simulation Markets 2005 Product Innovation Award for its dynamic 3D software packages that power advanced training and simulation (T&S) systems (Full press release at:

"In a market sector that is seeing increasing commoditization, MultiGen-Paradigm continues to provide solutions to fulfill their customers' unmet visualization needs, and this product is one example," said Ron Stearns, principal and senior analyst in Aerospace & Defense with Frost & Sullivan.

MultiGen-Paradigm's vision is focused on delivering an integrated, end-to-end set of COTS solutions to, as quickly and as easily as possible, build open, compelling, re-usable and interactive synthetic environments automatically, and to be able to rapidly deploy this content anywhere on any device.

"MultiGen's COTS solutions enable their products to be easily integrated by a number of commercial and military end users," stated Stearns.

Through customer support, ideas - and even criticism - MultiGen-Paradigm has devised new ways to enhance its software to meet changing customer requirements, bring their ideas and insights to the wider visual simulation community, and remain on the cutting edge of technology, searching for the next revolutionary tool or idea that will change how people interact in the virtual world so they can make better decisions.

"We couldn't be celebrating this quarter-century milestone - immersed in developing realtime 3D visual simulation solutions - without our greatest asset - our customers," said Sandeep Divekar, President/CEO, MultiGen-Paradigm, Inc. "It's been a great adventure so far, and we firmly believe that the next 25 years will bring us new and interesting challenges and new and interesting solutions to those challenges."

In the past 25 years, MultiGen-Paradigm has celebrated many milestones:
1981 - Software Systems founded in San Jose, Calif.
1986 - Software Systems launched its flagship product MultiGen®. MultiGen thereafter set the world standard for productivity in realtime 3D visual system database production with a solution designed to rapidly produce realistic models and scenes specifically for visual simulation by combining an intuitive, easy-to-learn, interactive user interface with powerful modeling tools, enhanced productivity features and support for the graphical creation, modification, and display of complex database hierarchies.
1988 - Software Systems created an easy to use database storage file format, MultiGen Flight Format®, for visual simulation applications, which rapidly achieved industry acceptance.
1991 - Paradigm Simulation was founded, focusing on tools for real-time visual simulation and virtual reality solutions. Its flagship product was VisionWorks™, an IrisGL-based application.
1993 - Software Systems formally changing its name to MultiGen Inc.
1993 - The MultiGen product was expanded and adopted industry-standard user-interface (UI) conventions, and the overall product line expanded to include a series of options to support large-area terrain database generation, import of geospatial data sources, infrared (IR) modeling, generation of road networks according to American Association of State Highway and Transportation Officials (AASHTO) standards, and other features.
1994 - Paradigm Simulation released Vega™, a Performer-based toolkit, in April 1994, which offered users a remarkable level of buffering from the changes in Performer and SGI platforms that required other Performer-based application to be repeatedly rewritten. Vega expanded to include application specific modules for special effects, large-area database management, marine effects, and sensor simulation for IR, night vision goggles (NVG), and radar.
1994 - The hierarchical MultiGen Flight Format® was released in 1994 as an open standard, and became OpenFlight®. It has become the de-facto standard visual database format for display and interchange for the entire visual simulation industry.
1997 - MultiGen® Creator™ was launched, both as a means to offer MultiGen modeling tools on Microsoft Windows platforms, and a re-integration of capabilities between MultiGen II and GameGen II.
1997 - Paradigm Simulation released Vega for the Microsoft Windows NT OS, enabling users for the first time to maintain source code compatibility across SGI IRIX and Microsoft Windows NT platforms.
1997 - Paradigm Simulation turned its programs focus to the delivery of turnkey image generators and large-area databases. It developed a Vega-based application called FlightIG™, with features and capabilities designed specifically to support high-end visual simulation for fast jets and helicopters.
1998 - MultiGen and Paradigm merged in October to create MultiGen-Paradigm, combining the premier realtime 3D content creation tools company with the leading application development environment toolkit for visual simulation on IRIX and NT platforms. With the combined resources, MultiGen-Paradigm's visual simulation professional services team became a substantial part of MultiGen-Paradigm's core operations by providing custom databases, as well as turnkey image generators and visual systems.
1998 - MultiGen-Paradigm received the Frost & Sullivan 1998 Market Engineering Product Line Strategy Award for MultiGen Pro series.
1999 - MultiGen Series II was replaced on the IRIX platform by Creator.
2000 - MultiGen-Paradigm was acquired by Computer Associates International, Inc. in April. The acquisition provided MultiGen-Paradigm the opportunity to accelerate the advancement of core technologies in its key product lines: 3D modeling, terrain generation and application development environments as well as build up its professional services team.
2000 - MultiGen-Paradigm awarded Frost & Sullivan's 2000 Market Engineering Merger & Acquisition Award
2001 - Creator Terrain Studio™ was launched to address changing requirements in the market for large area, high-fidelity terrain databases generation
2002 - MultiGen-Paradigm released Vega Prime™, based on VSG™ (Vega Scene Graph™). Together, Vega Prime and VSG represent the third generation of scene graph and real-time 3D application development environments. Vega Prime provides users with a flexible cross-platform development environment enabling visual simulation developers to select hardware platforms independently of the run-time software, allowing them to select a price point and image quality matched to budgets and performance requirements.
2005 - MultiGen-Paradigm wins 2005 Frost & Sullivan Product Innovation Award.


MultiGen-Paradigm, founded in 1981, enables our customers to rapidly create realistic cost effective visual simulations by providing content creation and visualization tools, services, training, and data. MultiGen’s approach provides the customer with control of their simulation outcome by offering levels of services and tools to fit their development style and project scope. MultiGen based solutions offer ease-of-use with continually improving realism, performance, fidelity, and accuracy of simulation in all wavebands, while reducing bandwidth and cost requirements and maintaining interoperability and correlation with industry standards.


For further information:

Stephane Blondin,
Head of Product Management and Marketing
Tel: +1-514-341-3874
E-Mail: .(JavaScript must be enabled to view this email address)

Press Release Tags: Vega Prime, Creator, Creator Terrain Studio
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